The listing, Mew & Friends. has ended.
Mew:
HP: 50
Psywave: 10x Does 10 damage times the number of Energy cards attached to the Defending Pokemon.
Devolution Beam: Choose an evolved Pokemon (your own or your opponent's). Return the highest Stage Evolution card on that Pokemon to its player's hand. That Pokemon is no longer Asleep, Confused, Paralyzed, Poisoned, or anything else that night be the result of an attack ( just as if you had evolved it).
Emolga:
HP: 70
Electrichain: 10+ Does 20 more damage if you have any Electric Pokemon on your Bench.
Volbeat:
HP: 60
Poke-Body: Uplifting Glow: As long as Illumise is in play, Volbeat's Retreat Cost is 0.
Toxic Vibration: Flip a coin. If heads, the Defending Pokemon is now Asleep.
Pester: 20+ If the Defending Pokemon is affected by a Special Condition, this attack does 20 damage plus 20 more damage.
Delibird:
HP: 70
Poke-Power: Gift Exchange: Once during your turn ( before your attack), if Delibird is you Active Pokemon, you may shuffle 1 card from your hand into your deck. Then,draw a card. This power can't be used if Delibird is affected by a Special Condition.
Souvenir: Flip 3 coins. If 1 of them is heads, put 4 damage counters on the Defending Pokemon. If 2 of them are heads, remove 1 damage counter from the Defending Pokemon. If all of them are heads, put 10 damage counters on the Defending Pokemon. If all of them are tails, remove all damage counters from the Defending Pokemon.
Heracross:
HP: 70
Poke-Body: Crust: Any damage done to Heracross by attacks from your opponent's Basic Pokemon is reduced by 20 ( after applying Weakness and Resistance).
Get Even: 20+ If you have more Prize cards left than your opponent, this attack does 20 damage plus 10 more damage for each Prize more than your opponent.
2 Lightning Energy
3 Grass Energy